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Instead, focus on your already-strong stats and keep bumping them up - that will just keep making your Sorcerer better at spell casting or your Knight better at hitting things. You’d just end up equally underwhelming in every attribute. What you shouldn’t do, though, is spread your attribute points across all your stats in Dark Souls Remastered. You can’t go wrong giving a Bandit more Endurance and Strength. If you’re a Pryomancer, Intelligence and Faith are your friends. If you’re a Sorcerer, then pour points into Intelligence. Higher numbers are better for your class, and pumping Souls into them is nothing more than playing to your class’ strengths.
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It can be intimidating, looking at a screen full of numbers and vague descriptions, but there’s a simple rule you can employ when leveling in the early game: Look at the starting stats for your character and pump your first levels into the attributes with the highest numbers. So there you are, sitting at a bonfire, and you’re all ready to level up. Early in the game, you should stick to your starting weapons and focus on leveling up. (These mostly come from killing enemies, but you can also find them as items scattered around the world.) You can just as easily spend Souls to level up or purchase armor and weapons. (More about that below.) A strategy for leveling upĮvery character levels up, becoming more powerful as you allocate points into eight attributes - again, Vitality, Attunement, Endurance, Strength, Dexterity, Resistance, Intelligence and Faith.Īs you play Dark Souls Remastered, you’ll earn Souls, which serve as a universal currency. You can gain an enormous advantage early in the game by building a non-traditional Sorcerer. If you’re up for an even bigger challenge but you want to custom build your character, go with Deprived. If you want to be nimble, rolling in and out of risky fights, then a Thief is up your class.
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If you’d like a balance between the two, the Pryomancer is a good choice. If you prefer to fight from a distance, choose a Sorcerer. You might want to fight up close, from a distance or some mix of the two. Which class you choose in Dark Souls Remastered depends on how you want to approach combat. QLOC/FromSoftware/Bandai Namco via Polygon You can check out a gallery of the starting classes below to get a look at them and their stats, too. A Thief, on the other hand, has a lot of Dexterity and Vigor, perfect for swinging little, light weapons like a dagger. Knights have relatively low Intelligence, but they have more Strength than anything else, which is what you’d want if you’re planning on swinging, say, a gigantic, two-handed club while wearing armor as thick as rhino skin. Sorcerers, for example, have a bunch of points allocated to Intelligence, which makes sense since you need that to cast spells. Even the gear you start with is basically an affirmation of those stats. The biggest differences between the starting classes are the points poured into their various attributes - Vitality, Attunement, Endurance, Strength, Dexterity, Resistance, Intelligence and Faith. In this section, we’ll help you choose a starting class. Many of the character classes will look familiar to RPG veterans, but Dark Souls Remastered has its own twists. The difference between classesĭark Souls Remastered divides its characters into classes.
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Instead, we’ve designed this guide to teach you (or reacquaint you with) the language of the series - and the faster you become fluent in the languages of classes, combat, leveling and more, the better. We’re not here to take that away from you. In every Dark Souls game, the fun is the challenge. Our Dark Souls Remastered class guide is designed to tips the scales in your favor - to a point. It’s a long, grueling process, but the feeling of defeating the insurmountable makes it all worth it. It’s purposefully, unrelentingly difficult, and often the only way to survive is by trying and failing over and over again until you figure it out. Dark Souls Remastered always has the advantage.